About
Lead Designer | Based in Los Angeles | Active Top Secret Clearance (TS/SCI)
With over a decade of experience, I am a visual designer specializing in motion design, FUI, UI, 3D visualization, and visual effects for military, tech, and enterprise projects. I turn complex systems into clear, high-impact visual experiences—leading each project from concept to delivery.
Companies I worked with: Boeing Defense, Anduril Industries, Mach Industries, Shell, AT&T Business, Psyop, Perception, Apex - Spacecraft Manufacturing, FutureDeluxe, Subaru, Ultra Intel, 20th Century Studios, Stanford, GrandArmy, XDown, and others under NDA.
Currently working as a Staff Designer at True Anomaly, leading efforts in UI/UX, product design, and operational visualization for space operations and defense applications, bridging technical complexity with clear, mission-focused user experiences.
Expertise
Motion Design
Graphic Design
User Interface (UI)
Screen Graphics
3D Visualization
User Experience (UX)
Data Visualization
Generative AI
Prompt Engineering
Video Editing
Software: Cinema4D, Octane, Redshift, XParticles, Figma, Adobe Creative Suite (After Effects, Premiere Pro, Illustrator, InDesign, Photoshop, Audition), Generative AI, Gigapixel. HTML5, Java, CSS. In process: Unreal Engine. Familiar with Unity.
Education
Master of Science (Graphic Information Technology) - Arizona State University
Bachelor of Arts (Visual Communications) - California State University, Northridge
Contact
Email: ignat@vonlab.com
Studio: vonlab.com